Starting build consists of

and

. These should be pretty self-explanatory. Once you get the gold, grab 2x

and start working towards

as well as

. The tranquils provide you with some much needed regen and the extra movements speed is essential for ganking. With these you can catch up on any lone support, use grave chill and right click him down with familiars. The basi is optional and can be skipped if mid is not going too well and you cannot afford it. I would not recommend buying

. Reason: Visage has no wave-clear and can rarely go for runes. He doesn't really need mana in the early laning stage either, only when using Grave Chill which is cheap in mana-cost anyway. After tranquils you should work towards

. This should be acquired before the 10 minute mark and will make your familiars hit a lot harder. You can manfight anyone on the map pre 10-minutes with this item and familiars. Grave chill that poor level 4 enemy Rubick, use medallion, right click with familiars and watch him go down in a matter of seconds. The mana-regen is also fantastic. Tip: Use medallion on allied creep when pushing to strengthen the push. The next item should be

a.k.a. Super Medallion. Can be used on enemies to make them melt in seconds or save an ally that is being focused. I usually get it between 12 and 18 minutes. If you for some reason really need the hp from a

, if you are really far behind on farm or if there's a Drow on your team, then you can go straight

instead. Aghs should always be the second major item anyway. The benefits of having an extra bird and are too good to ignore. I usually get my aghs between 18 and 25 minutes. You do not want to delay this item beyond the 30 minute mark. Late game options are:

Really good item if your team is far ahead and you need extra control. Can make you snowball even harder. If game is close, do not buy it.

Solid choice always. The aura is great for your birds and helps your team a lot. Can be a potentially game-winning item in close games, especially if your team has a lot of physical damage.

More birds are always good. It means you can resummon the birds 2 times in a fight. Get it for a potential 6264 physical damage and 13.5 sec chain stun or just to counter that annoying Gyro that keeps flak cannoning down your birds in every fight. Remember: Without birds you are useless and should not be taking any fights.

More control is always good. Sometimes you just need an item like this to get in any bird damage on an enemy. Late game Gyro/Medusa will kill your birds with Flak/Split Shot before they can get close and Weaver/Storm/Slark etc. will just kite the birds around.

Great if that enemy Lina keeps Laguna Blading you.

Situational. The minus armor from this synergizes well with birds. Get it if you are snowballing, as an offensive alternative to AC.

Situational. Can be a solid pickup against spell-heavy lineups. Pop it on your carry together with Solar Crest and he is literally unkillable.